Wednesday, 6 May 2009

This week...

....I are mostly be getting reacquainted with Autodesk 3DS Max.
Today I'm getting on with the modelling toolset, the hardest thing is navigating around the viewport haha. I don't know why I don't use Max more often for fun personal projects, I always use Maya simply for speed...but if it's for fun, speed isn't really an issue!
So today I'm attempting to model a character from Dragonball Z - Vegeta(I luuuuuuurve him!!) Being a bit naughty not using any reference so it's going to take a lot longer. I might post some images if it looks anywhere near half decent by this evening. So far I've got all the elements roughed in, and I mean extremely rough! I'm box modelling.
Anywho...I've assigned today and tomorrow to modelling, friday to UV unwrapping, texturing and skinning and depending on if I have time this weekend I might rig and start to animate him.

<-- Vegeta... chillaxing.

Tuesday, 5 May 2009

11th May...

...Is the day I start my new job :D
I'll be working for these chaps :
on these things:
I'm a junior animator on a pre-school series for childrens TV. Not much more can be said unsurprisingly due to NDAs but it all looks super happy kawaii! Yay!

Also I'm now on twitter too...there's a million and one ways to keep up to date with your favourite binty!

So, other than scoring a sweet-ass contract and leaving my bum job with speed, I have also been exploring Barcelona as a much needed mini-break with the fella. All has been good :D
Just have to cram like hell now as this new job requires me to get back into 3DS Max and learn mental ray.
I have a nice week of study to look forward too.